We already see Skyrim in every game we play.

I think its a good pacing mechanism (for those choices)," Region Director Berto Ritger said.

“We know roughly what youve done before youve gone to the next thing.

A character from Avowed casting a spell while wearing a helmet from Skyrim.

In turn, everything in the zones is purposeful and not present to make the open world feel larger.

Pacing is really tough in open-world games, Narrative Designer Kate Dollarhyde shared.

You never know where the player is and what theyre doing at any given time.

Ninja Gaiden 2 Black screenshot of Ryu surrounded by other ninjas.

Grand Theft Auto 6 Jason Close-Up Driving

character using magic in avowed.

via Obsidian

Triple-A Games

Avowed