“We’ve talked about that with BG3, but it’s just… it’s no passion.
Happy player, happy business.
But you also need to have happy developer for a happy player.
What we’re doing now makes developers way more happy”.
The “what we’re doing now” refers tothe two RPGs that Larian is working on.
Vincke expanded on this too, saying that they are “deep in the trenches” right now.
Here, Vincke explains the mood at the studio at this time.
“It was what we were supposed to do, right?”
“We got a huge game, huge hit.
The money’s going to pile up.
We just nodded and said, ‘Yeah, we’ll make DLCs.
Closer to D&D than ever before.
So sometimes, progressive insight is not a bad thing.
With all of that said, Baldur’s Gate 3 received plenty of support.
New content was added to the end of the game,with the most expansive being the epilogue camp.