Action Adventure games capture the thrill of an expedition, and good ones deliver memories that last a lifetime.
There you’ll find a table with a board game and two notes.
Behind the table is a safe.
There are a few enemies patrolling this area.
Pick upLorenzo’s ChallengeandMak-Yek Ruleson the table to start this mystery.
This is called an intervention capture, and it’s an essential rule to understand for solve the puzzle.
This captures both of the red pieces on E3 and G3.
Thefirst digit of the code is 3.
Congratulations, you’ve completed A Game of Wits!
There are no notes inside the safe, just a pile of Nazi gold.
MachineGames has created a unique hint system for the game.