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The last few years have seen roguelike deck builders get their time in the sun.
A lot of things about the game are typical of the genre.
What it does differently is more interesting to consider.

In this indies case, the added layer is real-time combat.
Everything in Golden Swirl requires a card, from casting spells to movement across a level.
A Dark Fantasy World
Less refined is Golden Swirls world.

What am I doing?
Who are all these weird creatures saying incredibly foreboding things?It makes no damn sense.
And it is, still, compelling.

you could wishlist the game on Steamhereahead of its Q2 launch.




